Glossary F-J

ViewNameGlossary ExtractCategory
view Fear Beetle

Hideous, scuttling red grubs, the Fear Beetles prey on the terror of victims exposed to the Heavenfield’s atmosphere, consuming their host from the inside out.

Creatures
view Field Beacon

A powerful transmitter that emits a timed pulse on a set frequency for locating other Exiles. Initially designed as an emergency beacon for Fieldships and vehicles, a portable unit is used by Exile Cells in the rare event that they need to meet up and

Reference
view Field Drop

A violent shift in or out of the Field - dangerous, but the preferred method of attack by Exile hit squads, due to the superior element of surprise.

Reference
view Field Exposure - Type-A

Usually incurred via a suit breach, but can include any sudden exposure to the Standing-Point Field's atmosphere, Type-A exposure will invariably cause immediate psychological trauma, resulting in hallucinations and mania, alongside physical trauma and

Reference
view Field Exposure - Type-B

Prolonged small-scale exposure to the Heavenfield's atmosphere, as is typically experienced through normal environment suit usage will have similar effects to Type-A exposure, but the severity is somewhat lessened and the subject may find the symptoms

Reference
view Field Exposure - Type-C

With Type-C Field Exposure the subject is exposed whilst in the everyday-world to a Standing-Point Field contamination.

Reference
view Field Sickness

A general term used to describe the condition of long-term exposure to the Heavenfield.

Reference
view Field Transition

Field-Transition (also referred to as 'Field-Shifting') is the generic term associated with travelling in and out of the Heavenfield - from one state of reality to another. The most familiar method is when a body's physical structure is exposed to an U

Reference
view Field Transport

The Transport, or Field Tractor is an Exile-design, well-suited to travelling long distances. It is used primarily as a personnel carrier, and also for towing munitions, supplies or artillery pieces.

Vehicles
view Field Treaty

After the Battle of Maunsworth Field, an attempt to calm the political tensions between America and Britain led to the signing of the Field Treaty. Under these rules there was an imediate cessation of all research and expeditions into Standing-Point te

Reference
view Field Walker

An armoured fighting vehicle, originally of Exile design, but later put into service by the American 15th Armoured Company.

Vehicles
view Field-Base Alpha-9

During Operation Underworld the U.S task force set up a series of defensive and observation posts, the largest of which was Field-Base Alpha-9. It is located on the edge of the ruined village and served as a forward-operating base for patrols into the

Locations
view Field-Shift

The process of travelling in and out of the Standing-Point Field [see Field-Transition].

Reference
view Field-Shift Operator

Exile grab-units and assassination squads employed a method of suddenly shifting out of the Heavenfield and into the everyday world to gain the element of surprise and counter their otherwise lack of military superiority (known as a 'Field Drop'). In o

Reference
view Fieldship

Initially designed and developed by the Exiles under Dr. Henschel, the 'Cadera' class Fieldship was an American redesign, based upon ships captured during the siege of Fort Caulder's E.P.

Vehicles
view Final War

Alluded to by an Angel during the very first Exile expeditions into the Heavenfield. The entity spoke of a final struggle of humanity, which would begin in the Heavenfield, igniting human consciousness and spilling over into the everyday world. The out

Reference
view Flagship

[see Divinity-Class Fieldship]. Two enormous vessels that were gifted to the traitor Speers when he entered the Field. Originally thought to have been abandoned by the Exiles in their retreat f

Reference
view Flagship - The Divinity

U.S Flagship, sister-ship to The Herald. Believed to have been gifted to Lt Colonel Speers by the entity Sheol.

Vehicles
view Flight 23

A passenger aircraft destroyed by an American covert operation led by Lt Col. Speers

Reference
view Fort Caulder

Fort Caulder is the largest of the American Accelerator Arrays. Housed deep underground a purpose-built military base, Fort Caulder houses the headquarters of the 1st Field Division. This military force, under the leadership of General Oak was construc

Locations
view Fortress

When Dr. Henschel and his group dedicated their lives to protecting the Heavenfield, they quickly realised that their only hope of success would be to use the Field itself to their advantage.

Locations
view Gary Starling

A senior member of the Standing-Point Research team. In charge of Atmospheric Analysis on the ill-fated Heavenfield expedition, he survived the trauma of those events, and later went on to oversee the decommissioning of the Maunsworth Research Facility

Characters
view General Oak

Major-General Oak Commands the 1st Field Division garrisoned at Fort Caulder.

Characters
view George Benning

Identity used by Alexi to evade US covert team lead by Carl Gutteridge.

Characters
view George Speers

Speers was a mysterious character heading up a team from a secret American Agency, set up to gather information on Standing-Point Technologies and assess the threat it posed. Going beyond his authority, Speers abused his power in an attempt to follow h

Characters
view Ghosts

Unknown phenomena witnessed by Saul Davisson’s ill-fated Maunsworth Expedition into the Field. Strange and horrific apparitions which seemed capable of limited interaction with their observers.

Creatures
view God Wars

A time long past, alluded to by some of the Angel and Demon entities, where cataclysmic battles were fought between the two forces to influence some small fate of a human life. It is thought that during this time both forces were shattered and scattere

Reference
view Grace Palmer

Doctor Palmer is the chain-smoking, no-nonsense Head of the Maunsworth Research Facility. Overseeing the missions into the Field, she is responsible for the safety of all those involved in the Standing-Point Project.

Characters
view Great Ruins

The area around the Exile Fortress is a vast, sprawling ruins, home to ghosts, Cold-Ones, and other unknown terrors.

Locations
view Grenades - Non-Lethal

Gas Grenade / Smoke Canister / Emergency Flare

Weapons
view Hayden Hill

Hayden Hill is the sister-facility to Maunsworth, housing an identical Accelerator Array. It was technically the location for the first British discovery of the Standing-Point Effect, but that initial experiment was sabotaged by the Exiles, and the Fac

Locations
view Heavenfield

The Standing-Point Field, or ‘Heavenfield’ as it has been dubbed, has cost countless lives in conflicts that have led the world to the very brink of war, and yet understanding of its reality, not to mention its very existence is still hotly contest

Locations
view Heavy Anti-Aircraft Platform

Several adaptations of a basic heavy energy cannon. Although designated as Anti-Aircraft weapons, these towed gun carriages are just as often found engaging ground targets, though their lack of mobility and armour make them vulnerable to attack.

Vehicles
view Heavy Exploration Vehicle (HEV)

Originally designed by the Exiles for journeys deep into unexplored territories, the Heavy Exploration Vehicle (HEV) could accommodate 2 crew and 2 passengers for extended journeys of up to 3 weeks.

Vehicles
view Hermanne 9mm Semi-Automatic

The ubiquitous Hemanne has become the reliable workhorse sidearm for all major military forces. Its rugged construction from high-impact polymers and versatility make it a popular choice with special operations units. Utilising the standard 9mm parabel

Weapons
view Hermanne Boynes

Lt Col. Hermanne Boynes is a veteran commander, tasked with leading American forces during both the Battle of Maunsworth Field and Operation Underworld.

Characters
view Inner Elementals

Creatures and phenomena outside of Angel or Demon classification.

Creatures
view Jake Millar

One of the US troops that survived the Battle of Maunsworth Field, and later went on to serve in 306th Infantry Company.

Characters
view James Eden

Security Officer at the Maunsworth Facility, complicit with Jane Honeymon in espionage.

Characters
view James Hyde

Guard at the disused Maunsworth Research Facility.

Characters
view Jane Honeymon

Honeymon had acted as Deputy-Head of Field Studies since the inception of the Standing-Point Project. It is unknown as to the length of time she was passing secrets to the American, nor for what reward.

Characters
view Jim Grayson

Originally the Head of Research at the Hayden Hill Research Facility, but drafted in to Maunsworth to take over from Dr. Grace Palmer when she was required to lead a rescue mission into the Standing-Point Field.

Characters
view John Dale

Thomas Sullivan's hideous roommate when he was first brought to Maunsworth.

Characters
view Jonathan Cook

Part of the first British science team to work on Standing-Point technologies. Killed in the explosion at Hayden Hill.

Characters
view Jonathan Sanders

Jonathan Sanders (known as ‘Jonah’), a tactical field operative for the British Military, Sanders is assigned bodyguard duty to the eccentric theoretician Thomas Sullivan.

Whilst rescuing Thomas Sullivan from a situation within the Standing-P

Characters